The network is the units. No server, no cloud, nothing to phone home to.
Nodes appear, elect roles, partition and re-merge with zero configuration.
Every unit works from the same shared operational state; the wire carries only what changed.
One channel walks video → audio → text → a command floor. Control survives the squeeze.
A working sovereign network with UnREST shared memory, on commodity hardware.
Your people write custom solutions directly on UnREST.
You've spent years building the brain. This is the nervous system — and we hand your team the pattern, not just the product.
Prove convergence, election, and transient-host survival as the node count climbs toward fleet size.
Validate behavior under interference, partition, and active disruption — the conditions the field actually delivers.
Your engineers build mission-specific behaviors as UnREST handlers — the factory takes them from there.
Step three is where UnREST does the heavy lifting — new capability is a class, not a fork.
If the third step is the one you want
Handlers are the seam where a mission behaviour becomes part of the fabric, and they are also where a contributor with a data format, a codec, or a domain gets in without reading the election code. FrogNet is built in ten parts on purpose, and the section boundaries in the build manual are the seams.
This is ground floor. The conventions have not been set and the standard has not been written, and whoever does the good work in any one seam will have done something that outlives this implementation.